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HOW TO RUN THE CLOCK

AT TERRY CONNERS

 

Practice by using the timeclock simulator (keys are not exactly the same but are close enough!) at http//www.perintonyouthhockey.org/HockeyClock.tic.htm.

If scoreclock is off, you need to plug it in first! Wait a few seconds, then enter code 62 or, if the scoreclock reads "Continue Game Y/N?" just press ENTER (which means "Yes").

Press SET MAIN CLOCK and input the number of minutes (starting with a warmup time or period time as necessary) then press ENTER (Example, SET MAIN CLOCK, "15000"* ENTER).

To reset the time after a period, just press SET MAIN CLOCK and ENTER--the previous period time length will display automatically.

Press PERIOD key, "1" and then ENTER.

Press START when the puck touches the ice after the ref drops it.

Press STOP every time a ref blows his whistle.

 

 Penalties

For a 2-minute penalty, press the PLAYER PENALTY key for the appropriate team, ENTER, then input the player’s number on the keypad, press ENTER and then press ENTER again.

For penalty times other than 2 minutes, press PLAYER PENALTY, ENTER, then input player’s number and press ENTER again, input the number of penalty minutes on the keypad (example "1" "3" "0" "0") and then press ENTER.

To clear a penalty, press PLAYER PENALTY for the appropriate team then use the UP ARROW and look at the scoreclock reading to find the penalty you need to delete. (If there is just one penalty on the board, pressing the UP ARROW once will show you that penalty. If there’s more than one penalty running for one team, pressing the UP ARROW twice will bring up the "oldest" penalty.)

After you’ve found the penalty you’d like to delete press CLEAR and then ENTER.

 

Posting the Score

To add a goal, press the SCORE +1 key for the home or visiting team.

To change the score, press SCORE•, input the correct number on the keypad, then press ENTER.

* Look at the display screen on the scoreclock to see how many zeroes you need to input.

 


 

 

 HOW TO RUN THE CLOCK

AT "THE RINKS" IN SHELTON

 

Practice by using the timeclock simulator (keys are not exactly the same but are close enough!) at http//www.perintonyouthhockey.org/HockeyClock.tic.htm.

Shelton’s timeclock is the same Daktronics clock as the one at Terry Conners--just a newer version. The clock is very easy to use; tasks such as removing penalties require fewer keystrokes.

The scoreclock is always on and ready to go.

Press SET MAIN CLOCK, input the number of minutes (starting with a warmup time or period time as necessary) then press ENTER (ex: SET MAIN CLOCK, "15000"* ENTER).

To reset the time after a period, just press SET MAIN CLOCK and ENTER—the previous period time length will display automatically.

Press PERIOD+ key until you see Period 1. If you pass the period you need, just keep pressing the period key; after you reach period 9 the clock will start again with Period 1.

Press START when the puck touches the ice after the ref drops it.

Press STOP every time a ref blows his whistle.

Penalties

For a 2-minute penalty, press the PLAYER PENALTY key for the appropriate team,** input the player’s number on the keypad, press ENTER and then press ENTER again.

For penalty times other than 2 minutes, press the appropriate PLAYER PENALTY key,** input the player’s number, press ENTER, input the number of penalty minutes on the keypad (ex: "1" "3" "0" "0") and press ENTER again.

**Unlike the TCR clock, you do not have to press ENTER after pressing the player penalty button. After pressing the penalty key you can input the player’s number and THEN press ENTER.

To clear a penalty when there is only one penalty running for that particular team, press CLEAR ALL PENALTIES for the appropriate team and then press ENTER. If more than two penalties are running for one team, press appropriate PENALTY key, use the ARROW key to find the penalty you need to clear (pressing the UP ARROW once will usually show you the penalty you want), press CLEAR and then ENTER.

Posting the Score

Press the SCORE +1 key for the home or visiting team.

To change the score, press SCORE •, input the correct number on the keypad, then press ENTER.

* Look at the display screen on the scoreclock to see how many zeroes you need to input.